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wiki/vocations/duelist
Wiki › Vocations › Weaponmaster › Duelist
Duelist

Duelist

Description

Duelists are precision fighters who have evolved from Weaponmasters to master the art of sword combat exclusively. Their playstyle revolves around stacking bleeds on a single target and then hitting it harder the more bleeds are running on it.

Passive Ability

Sword Mastery
All spells require a sword weapon to be equipped

Bleed Stack System
A bleed stack is a bleed that is CURRENTLY RUNNING ON YOUR TARGET - not something stored on you. Every distinct bleed you have on that target counts as one stack, up to 4.
Sources that each count separately: Precision Strike, Lacerate, Weapon Strike, Weapon Throw, and card bleeds such as Bloodletter.
Lacerate and Hemorrhage READ this count and are NOT consumed by it - your bleeds keep ticking after the payoff, so there is never a reason to hold them back.
Because the count lives on the target, stacks expire as the bleeds run out and do not follow you to a new enemy.

Weapon Restriction
Cannot cast spells without a sword in the main hand

Spell List

Level 1 - Conjure Crucible Rune
Keyword: exevo ferrum crucis
Cooldown: 2 seconds | Mana: 200
Conjures a Crucible Rune for the rune slot. Grants bonus skill experience when used. Bonus scales with highest floor reached.

Level 150 - Precision Strike
Keyword: exori precision
Cooldown: 2 seconds | Range: 1 tile (single target)
Damage: 200-220 (scales with sword skill and spell power)
Bleed: 135-155 damage every 2 seconds for 10 seconds (scales with sword skill and attack or spell power)
Its bleed counts as 1 stack on the target while it runs

Level 200 - Lacerate
Keyword: exori lacerate
Cooldown: 4 seconds | Range: 1 tile (single target) + 3x3 area spread
Damage: 205-230 (scales with sword skill and spell power)
Requires the target to already be bleeding
Enhanced: +50% bleed damage per bleed already on the target, and spreads that enhanced bleed to nearby enemies
Does NOT consume the bleeds - it is paid for them and they keep ticking
The count is taken before this cast lands, so Lacerate never counts its own bleed

Level 250 - Blade Mastery
Keyword: utori blade mastery
Cooldown: 60 seconds | Duration: 20 seconds
+10% critical hit chance and +25% critical hit damage

Level 300 - Hemorrhage
Keyword: exori gran hemorrhage
Cooldown: 6 seconds | Range: 1 tile (single target)
Base: 220-240 (scales with sword skill and spell power)
Bonus: +50% of enhanced base damage per bleed running on the target (separate damage instance)
Does NOT consume the bleeds - the finisher never costs you the damage over time you built

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