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SEASON ONE • LIVE NOW • PLAY FREE
Tower of Redemption crest Tower of Redemption
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"They say those who reach the top are granted a second chance. One truth remains: the only way out is up."
13Floors
16Vocations
106Cards
12Talents
8Factions
30+Uniques
The Tower

The entire world is a tower, and progression is linear - you climb it floor by floor. Ice caverns, jungles, deserts, underwater ruins, pirate archipelagos, candy forests, floating chaos dimensions, a broken heaven and a war-torn ocean: every floor is a new chapter with its own monsters, bosses, quests and secrets, gated by a floor boss.

Along the way: instanced dungeons and a raid, field bosses, ritual altars, secret rooms, mining, fishing and herbalism, naval combat with your own upgradeable ship from Floor 8, and factions to win over - two of them at war on the final floor.

Cards

Every monster can drop a card - build-defining passives, procs and autocasts across four rarities. Equip a deck of four and shape a playstyle nobody else is running: turret summoner, crit engine, plague spreader, storm caller. Scrap duplicates, upgrade your deck slots, and chase the 0.5% legendaries.

See what the strongest players run on the Builds page, or draft your own in the Planner.

The Abyss

The endless endgame: a deck-building roguelike beneath Haven. Spend keys of rising tiers, stack map modifiers for richer rewards, survive hordes, gauntlets and a boss every fifth depth. Abyss Coins buy a permanent upgrade deck that grows run after run.

Depth is the ladder: top 50 each season earn the Abyss Vanguard title - the top 3 become The Voidcrowned, stamped forever.

Seasons

Fresh starts with new content each season. Seasonal achievements include unique world-firsts only one player on the server can ever claim. When a season ends, rankings and characters reset - your account cosmetics, achievements and titles carry on.

Everything Else You Will Find
Vocations5 base classes, 11 promotions. Element-cycling casters, mushroom druids, unarmed brawlers, resonance mages, weapon-swapping masters.
Talents12 specializations from level 200 - every bonus has a penalty. Three ranks, one active.
Stat PointsAllocate up to 1000 points across 13 stats with stat stones. Respec any time.
Unique Items30+ named items with build-around effects. Equip at most three - choose wisely.
Custom SpellsUnlockable abilities from quests, arenas and events - each with six upgrades, pick three.
Spell GemsSocket modification and support gems: multicast, extra targets, lifesteal, cooldown.
Dungeons & RaidsSix instanced dungeons plus the Shattered Sanctum raid - best-in-slot drops every clear.
Factions8 factions from trophy hunters to warring Marines and Pirates. Seven ranks to Exalted.
World EventsCursed chests, pylons and Wardens; weather-summoned World Bosses; Blood Harvest storms; the Golden Rabbit.
Monster RaritiesElite to Void King (0.01%) with ten elite modifiers that bias their loot.
ProfessionsMining with heat mini-games, two-phase fishing, herbalism - all skill-gated, all tradeable.
TrialsDaily damage, boss, reflex and puzzle challenges. S-rank runs and streaks pay best.
JourneyChaptered progression companion, daily and weekly objectives, login streaks, hunting boosts.
Tasks & BountiesKill tasks with perk points; bounties refresh over time - even offline.
Item PowerRandom-stat gear, upgrade tokens, orbs that reroll or ascend items, and a Might score to measure it all.
RunesVocation-bound runes that auto-consume for skill XP - stronger the higher you have climbed.
BestiaryKill milestones per floor grant permanent stat bonuses.
CosmeticsAuras, wings, shaders, outfits, mounts and titles - most with a whisper of stats.
Server Info
Status: Online
Players: 0
Accounts: 36
Characters: 107
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The Climb
Highest floor reached Floor 13 - Saltmere