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wiki/upgrades/rune_system
Wiki › Upgrades › Rune System
Rune System

Rune System

Description

The Rune System provides three special equipment slots dedicated to runes that automatically activate to grant skill experience bonuses. Each vocation can conjure their own type of rune using a unique spell.

Rune Slots

Three rune slots are located at the bottom of your inventory panel. Runes equipped in these slots will automatically be used every 5 seconds when auto-use is enabled. Each rune consumed grants a temporary skill experience bonus.

Auto-Use Toggle

Toggle Button
Click the ON/OFF button next to the rune slots to enable or disable automatic rune consumption.

Chat Command
Use the !runes command to toggle auto-use on or off.

Rune Types by Vocation

Arcane Rune
Vocations: Elementalist, Elemental Arcanist, Elemental Spellguard
Spell: exevo vis arcanum

Enlightenment Rune
Vocations: Resonator, Echo Destroyer, Harmony Keeper
Spell: exevo lux mentis

Crucible Rune
Vocations: Weaponmaster, Duelist, Berserker, Brute
Spell: exevo ferrum crucis

Discipline Rune
Vocations: Pugilist, Brawler, Monk
Spell: exevo pugnus fortis

Harvest Rune
Vocations: Forest Dweller, Grove Guardian, Nature Caller
Spell: exevo natura fructus

Rune Bonus Scaling

The skill experience bonus granted by each rune is determined at the time of conjuration, not when used. The bonus scales with the highest floor you have reached: Base 5% + 1% per floor cleared. This means runes created by higher-level characters provide stronger bonuses. You can view the exact bonus percentage in each rune's description.

Conjuration Details

Mana Cost
200 mana per rune

Cooldown
2 seconds

Level Requirement
Level 1 (available immediately)

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