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Tower of Redemption crest Tower of Redemption
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Wiki › Guides › Getting Started
Getting Started

Getting Started

Welcome, climber

Never played a game like this before? Don't worry - everyone begins at the foot of the Tower. Here's everything you need for your first hour, one gentle step at a time.

1. Get into the game

Download the launcher, create your account on our website, and make your first character. Not sure which class fits you? Read the Picking Your Path guide first - honestly, there's no wrong answer.

2. Enter the Tower

Find The Guardian just south-west of the temple and have a word with him. He opens the door. From here on, everything happens inside the Tower.

3. Your first hour

Meet The Wanderer
The first person you want to find is The Wanderer. He hands out Tasks - simple 'go kill a few of these' jobs that reward experience and points. Take them, and while you're chatting, grab the recommended Bounties too (they're the ones with a green frame). You'll finish most of these just by playing, so pick them up and set off.

Follow your journal
Your journal is the game quietly teaching you how it works. Follow the journal quests - they introduce each system one at a time, so nothing ever feels like too much at once.

Meet your first cards
Carry on and you'll run into an NPC who introduces you to Cards. Cards drop from monsters and slot into a deck of four - they're how a character becomes YOUR character. Have a look at the Card System entry whenever you're curious to learn more.

Hunt, then find the way onward
Hunt the rotworms in the cave. The path carries on from there - just keep following it. Right before the stairs that lead down to the ice caves, an NPC will offer you a quest: take down your very first field boss and earn your first custom spell.

If that boss is too tough
That field boss can out-muscle a fresh character, and that's completely normal. If it does, head back to The Wanderer and turn in any Tasks you've finished for a few quick levels - then come back and try again, stronger.

Two keys worth remembering

Alt + T
Opens your Activity Tracker - live progress on your Tasks and your journal, all in one tidy place.

Ctrl + J
Teleports you to any waypoint or floor you've already discovered (out of combat only). No more long walks back.

Where it goes from here

Talk to every NPC you meet - their quests are how the game explains each new system as you reach it. And keep an eye on your journal: it's what teaches you upgrade tokens, stat stones, cards, custom spells, talents and everything else, and it lives right inside your Activity Tracker (Alt + T).

When you're strong enough on a floor, you can challenge its floor boss to climb to the next one - you'll just need to find the door that teleports you to the fight. Then you do it all again, one floor higher.

Welcome to the Tower. We'll see you at the top.

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The Climb
Highest floor reached Floor 13 - Saltmere